ZWOLYA
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ZWOLYA GAMES
Sole Proprietor
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Founded the company
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Independently code and create art assets for games
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Promote games with playtesting, trailer videos, and social media presence
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Released Alien Cow Farm on Steam 6/1/19
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Released Undersea Odyssey on the Google Play Store 10/1/19
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Wrote postmortems for collaborative projects launched to itch, Newgrounds, and Simmer
September 2018 - present
Work Experience
Eclipse Gaming Systems
2236 Northmont Pkwy,
Duluth, GA 30096
Senior Software Engineer
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Learned both the Fusion system and its replacement, Photon
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Implement games in Unity from start to finish, including one which became the template for all new games
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Design and realize new features, including complicated bonus-in-bonus interactions and recovery cases
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Diagnose and solve dozens of field issues within the day I am made aware of them
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Became the unofficial ENGR team lead during layoffs and furloughs
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Educated other engineers to become stronger themselves by developing documentation about systems, specific tools, and best practices
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Joined the framework team and created a new project builder tool, diagnosed and fixed witness builder issues, and implemented a new video/screenshot capture tool
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Maintain organization of release versions and corresponding git branches
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Manage multiple projects simultaneously and worked directly on 25 of the last 30 released games.
References
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eclipsegamingsystems.com
770-277-8783
January 2020 - Present
Analytical Graphics, Inc.
220 Valley Creek Blvd.
Exton, PA 19341
Junior Programmer/Developer
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Learned the STK engine for simulating and analyzing land, air, and space-based operations
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Implemented brightness, contrast, and gamma correction post-process filters
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Created new classes to render 3D vectors and axes with dynamic scaling and fully-customizable properties
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Refactored/removed ten thousand lines of legacy code
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Wrote GLSL shader code and C++ on the Graphics team
References
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Alex Wood - Senior Software Engineer, STK Graphics team - awood@agi.com
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Greg Beatty - Software Engineer, STK Graphics team - gbeatty@agi.com
www.agi.com
610-981-8000
April - September 2017
Bentley Systems Inc.
1601 Cherry St.
16th Floor
Philadelphia, PA 19102
Software Engineering Co-op
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Converted software builds to use new code coverage tool, then wrote and ran unit tests to increase coverage
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Updated documentation to be built to a set of linked html pages
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Wrote code maintenance utility to determine an app’s lowest necessary dependencies and update accordingly
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Converted old app into a template and overhauled the UI layout and its backend messaging system
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Authored and ran usability labs
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Communicated daily with international colleagues
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Fixed bugs and wrote code in C#, XML, SQL, and command line as necessary
References
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Colin Kerr - Software Engineer - colin.kerr@bentley.com
March - September 2016
Skyless Game Studios
417 North 8th St.
Suite 501
Philadelphia, PA 19123
Video Game Tester
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Learned the Unity Engine, including specific advanced components as needed
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Updated games to be compatible with newer versions of Unity
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Compiled and thoroughly tested game builds for PC, web, and mobile platforms
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Documented bugs and implemented fixes
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Overhauled user interface and in-game store components for increased compatibility
March - September 2015
Drexel University College of Engineering
3171 JFK Blvd.
University Crossings Room 155
Philadelphia, PA 19104
Lead Engineering Learning Community and Academic Center for Engineers Tutor
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Answered specific questions and taught students physics, math, and MATLAB
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Managed individual appointments, including many on short notice
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Prepared and lead group review sessions for exams
References
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Kristin Imhoff - Director, Academic Center for Engineers - kei22@drexel.edu
April 2015 - May 2018
July - September, 2013 - 2014
Pannier Corporation
1130 Old Butler Plank Rd.
Glenshaw, PA 15116
Software Intern
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Authored and updated manuals including screenshots and operation instructions for metal tag printers
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Designed, implemented, and debugged Visual Basic applications for testing the timing of I/O signals
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Created Quick Start guides for marking systems including photography and layout in Photoshop
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Wrote ladder logic in Rockwell Automation RS Logix 5000
References
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Michael DeSando - Software Engineer - mdesando@pannier.com
International Tang Soo Do Federation Headquarters
3955 Monroeville Blvd.
Monroeville, PA 19104
Fourth Degree Black Belt (Master Level) and Instructor
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Lead group stretching and warm-up drills
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Instructed private lessons to students of all ranks and ages
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Filled-in conducting group classes of students of all ranks and ages, often on short notice
References
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Master Gus Papantonio - Seventh Degree Black Belt and Instructor - gus.papantonio@DXC.com
1999 - 2014
College
Drexel University
3141 Chestnut Street
Philadelphia, PA 19104
Bachelor of Science in Computer Science
Summa Cum Laude, 2018
Game Programming and Development Concentration
5-Year Co-Op Program
4.0 GPA
Awards
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CS High-Performance Computing Award and honored on stage at graduation for cumulative
4.0 GPA, Drexel University -
Third place team in Senior Design Final Four competition, Drexel University College of
Computing and Informatics -
Dean's List, Drexel University
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PHEAA Ready to Succeed Scholarship, Pennsylvania Higher Education Assistance Agency
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Upsilon Pi Epsilon, International Honor Society for Computing and Information Disciplines
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AJ Drexel Scholarship, Drexel University
Relevant Coursework
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Senior Design I, II, III - a capstone group project involving working with a customer to design and develop a full game.
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Game Development Workshop I, II - created a vertical slice of a game as part of a large team, then joined with another team to bring their game to full development.
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Serious Game Development - explored games used in non-entertainment contexts, and created two educational games of our own.
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Experimental Game Development - a series of topic-inspired game jams resulting in a new game every two weeks.
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Computer Game Design and Development - an introduction to Unity. Created a simplistic 2.5D game.
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Overview of Gaming - designed, created, and playtested boardgames.
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Computer Graphics Imagery I, II - courses teaching introductory modeling, lighting, texturing, and composition in Maya.
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Animation I - storyboarded and created keyframe animations in Maya.
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Interactive Computer Graphics - experimented with shader code to render 3D geometry with realistic lighting and texturing. Created a final project incorporating animation, multiple cameras, and collision detection.
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Human-Computer Interaction - used mocking software to quickly create an application prototype, then iterated on it based on usability labs and feedback from users.
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Graphical User Interfaces - explored event-driven programming and the MVC architecture. Used Java Swing to implement a UI-heavy application.
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Software Design - introduced to design patterns and UML. Created an application with capabilities to create, take, and tabulate digital questionnaires.
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Software Engineering - walked through the entire software development cycle, from requirements gathering and design to testing and deployment. Implemented a server-based Checkers game.
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Data Structures - learned the implementations and applications of various common data structures.
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Advanced Programming Tools and Techniques - gained exposure to a variety of programming languages, environments, and operating systems.
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Web and Mobile App Development - experimented with making calls to web APIs and creating applications specifically for Android deployment.
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Engineering Design Lab I, II, III - the freshman design sequence, including challenges to reverse-engineer a camera shutter, program an accelerometer and LEGO Mindstorms robot, and build a Rube Goldberg machine.
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Computation Lab I, II - an introduction to programming from an engineering perspective, using MATLAB.
References
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Dr. Filippos Vokolos - Senior Design Advisor - fiv22@drexel.edu
2013 - 2018
2018
2018
2013 - 2018
2017 - 2018
2016 - present
2013 - 2018
www.drexel.edu
215-895-2000
High School
Serra Catholic High School
200 Hershey Drive
McKeesport, PA 15132
QPA 5.110, GPA 99.048
Awards
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Valedictorian
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Principal's Award for Excellence in School Spirit, Maturity, Discipline, and Fidelity
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4 Years of Academic Excellence Award: Mathematics, English, Social Studies, Journalism
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Gold President's Award for 4.0 QPA
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Service Award
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Ruby Honor Roll and Dean's List
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National Honor Society, National Science Honor Society, Quill and Scroll International Honor Society for High School Journalists, International Thespian Society, Sociedad Honoraria Hispánica, Tri-M Music Honor Society
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1st place in school talent show for martial arts demonstration
Activities
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Yearbook editor, photographer, and designer
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Jazz Band First Trumpet
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Musical
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Future Business Leaders of America Historian and Voting Delegate, 2nd place event competitor
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Pennsylvania Junior Academy of Science 1st place regional and state presenter
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Junior Engineering Technical Society TEAMS competition, 3rd place
References
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Mrs. Kathy Sigg - calculus teacher - siggk@serrahs.org
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Ms. Elsman - computer programming teacher - jrelsman@yahoo.com
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Mr. Ryan Raible - jazz band instructor - raibler@serrahs.org
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Mr. Timothy Crossen - religion teacher - crossent@serrahs.org