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BIG NEWS!
Not only does today mark the release of the final Undersea Odyssey update, it's also the one year anniversary of Alien Cow Farm! You can...
Zak Olyarnik
Jun 1, 20201 min read
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Now What?
"So Zak, now that Alien Cow Farm is available on Steam, what are you going to do now?" "Uh...pray that it sells?" Even from the very...
Zak Olyarnik
Jun 3, 20193 min read
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Postmortem
We're mere hours from launch now, so I thought I'd take the time to reflect on the Alien Cow Farm project as a whole, and record some of...
Zak Olyarnik
May 31, 20194 min read
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All Systems Are Go!
Sorry for the recent radio silence; it's been pretty uneventful here. My Steam store page was approved about two weeks ago, and with...
Zak Olyarnik
May 28, 20191 min read
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Steam (Part II)
If you're seriously looking to add Steam to your Unity game, then let me start by saying I cannot recommend in Principle's YouTube...
Zak Olyarnik
May 19, 20194 min read
16 views
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Steam (Part I)
I've been very upfront about my goals for this game since the very beginning: the endgame is to get it onto Steam, and I'm now just about...
Zak Olyarnik
May 16, 20193 min read
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Final Trailer + Release Date!
The ACF Zeta Build is complete! The Zeta Build is an unofficial "final" build that's got everything in it except for Steam functionality...
Zak Olyarnik
May 12, 20191 min read
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Audio Quirks
As of yesterday, all the music and sound effects for ACF are complete and in-game. Sound is another aspect that I previously knew very...
Zak Olyarnik
May 9, 20195 min read
21 views
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Unity Lighting
Another aspect of my previous 3D games that I was always more than happy to push onto someone else, lighting and I have always shared a...
Zak Olyarnik
Apr 29, 20194 min read
17 views
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Glimmer Ridge Art Gallery
Time for another sneak peek at my fabulous artwork. The fourth map was just going to be a rather boring forest, until I had the idea to...
Zak Olyarnik
Apr 24, 20194 min read
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V(ulcanix)FX (Part III)
To wrap up my series on Vulcanix, there's one last thing I want to talk about: the cows. Ever since I first dreamed up this planet, I...
Zak Olyarnik
Apr 8, 20194 min read
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V(ulcanix)FX (Part II)
Today I'm going to talk about particle effects. Much like shaders, and really anything in Unity, you can achieve some really cool stuff...
Zak Olyarnik
Apr 5, 20194 min read
15 views
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V(ulcanix)FX (Part I)
If you haven't heard anything from me in a while, just go ahead and assume that I'm working on artwork again. My third map, Vulcanix, is...
Zak Olyarnik
Apr 2, 20192 min read
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Adding Achievements
Ever since beta dropped (and yes, the camera clipping fix did make it in, thanks for asking), I've been working exclusively on...
Zak Olyarnik
Mar 18, 20193 min read
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Beta is Live!
ACF's Beta build did indeed release on Monday, but I was waiting until I had the fancy launch trailer ready to go before making the...
Zak Olyarnik
Mar 7, 20191 min read
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Beta Coming 3/4/19!
With the completion of my second map, I feel ready to make my next (and last for real this time) public game release. My Trello board...
Zak Olyarnik
Feb 27, 20192 min read
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Announcing ZWOLYA GAMES!
Ladies and gentlemen, the announcement you've all been waiting for: I am now officially the sole proprietor of my own company, ZWOLYA...
Zak Olyarnik
Feb 20, 20192 min read
35 views
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Urbanopolis Art Gallery
I'm still waiting on some confirmations before I can make my big mystery announcement, but in the meantime I thought you might enjoy...
Zak Olyarnik
Feb 18, 20192 min read
9 views
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COM UFOs: AI (Part II)
I covered my cow AI last time, and for a while that was all my game had in it. Alien Cow Farm was always meant to shine as a...
Zak Olyarnik
Feb 8, 20194 min read
16 views
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A* and the Space Cows: AI (Part I)
I cleverly avoided doing anything AI-related on my senior project, and before that, the most complex thing I had tackled was the...
Zak Olyarnik
Feb 5, 20194 min read
8 views
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